Field Trips

Bring science to life for your students

Let's be partners in education.

In addition to our regular school programming, the 2017 - 2018 school year has been designated as the Year of the Engineer

To celebrate, we've opened Thinker Space and Think It Up where students can make, tinker and create. A new IMAX Dome Theatre film Dream Big: Engineering Our World and an interactive live show Global Soundscapes bring human ingenuity to life. On November 4 the new exhibition Da Vinci's Machines will open for a limited time with dozens of interactive engineering activities. 

Look for a gear symbol on classes, workshops, labs, exhibitions, live shows, and IMAX films to denote engineering-based programs that support the Year of the Engineer.

Field Trip Pricing

Student Teacher/Chaperone Additional Chaperone
Museum $8 FREE $8
Museum + Class $14 FREE $8*
Museum + IMAX** $13 $5 $13
Museum + IMAX** + Class $19 $5 $13*

Plus any applicable sales and use taxes. *Due to space limitations, extra chaperones may not be able to attend class programs. **Excludes full-length feature films.


Chaperones

One adult chaperone required for every 10 students and admitted to the Museum for free. Additional chaperones will be charged the fees in the chart above.

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Add a class to your field trip

Bring your field trip to a whole new level of awesome by adding a private, facilitator-led class or workshop.

Grades 9 - 11

3D Printing Elements

Choose an element to design & print using Tinker CAD

Grades 9 - 11

Grades 5 - 8

Advanced Robotics

Get an introduction to writing programs for LEGO® EV3 robots

Grades 5 - 8

Pre K - Grade 2

Amazing Animals

Get up close to amazing creatures

Pre K - Grade 2

Grade 4

Animal Behavior & Adaptation

Observe fascinating behaviors and adaptations of animals

Grade 4

Grades 9 - 12

Animal Relationships

Explore the important role each organism plays in its ecosystem

Grades 9 - 12

Grades 9 - 12

Applied Biochemistry: Finding Patient Zero

Explore the biochemistry behind immune system response

Grades 9 - 12

Grades 4 - 8

Become a Fan of Wind Energy

Learn about renewable energy by designing a wind turbine

Grades 4 - 8

Grades 9 - 12

Beginner's Zoology

Gain an introduction to differentiating taxonomic groups

Grades 9 - 12

Grades 9 - 12

Biotechnology in Action

Explore the concept of bacterial transformation & learn about biotechnology

Grades 9 - 12

Grades 9 - 12

Bodies in Space: The Relationship Between the Sun & Earth

Discover how stars are created, how they change & what happens when they die

Grades 9 - 12

Grade 4

Build a Cell

Learn about plant and animal cells by recreating them

Grade 4

Pre K - Grade 2

Can You Hear Me?

Explore how sound travels through fun experiments

Pre K - Grade 2

Grades 5 - 8

Concepts of Chemistry

Mix molecules and investigate rate altering chemical manipulations

Grades 5 - 8

Pre K - Grade 2

Dig Into Earth Science

Test soils, examine plant parts and follow the rock cycle

Pre K - Grade 2

Grades 5 - 7

DNA Detectives

Explore genotypes, phenotypes, alleles and traits

Grades 5 - 7

Grades 3 - 4

Earth, Moon and The Great Beyond

Join the rotation revolution powerful enough to alter your world

Grades 3 - 4

Grade 5

Ecosystem Exploration

Discover characteristics of each biome as you get up close to live animals.

Grade 5

Grades 3 - 7

Energetic Contraptions

Design, build and test your very own mini-catapult

Grades 3 - 7

Pre K - Grade 2

Engineering 1, 2, 3

Find out what it’s like to be an engineer through hands-on challenges

Pre K - Grade 2

Pre K - Grade 2

Everything Matters

Observe and discover the properties of solids, liquids and gases

Pre K - Grade 2

Grades 4 - 8

Fetal Pig Dissection

Calling all junior surgeons!

Grades 4 - 8

Grades 5 - 7

Force and Motion

Experiment with Newton’s Laws of Motion

Grades 5 - 7

Grades 9 - 12

Genetic Fingerprinting with PCR

Delve deeper into the world of DNA

Grades 9 - 12

Grade 5

Hot and Cold

Use your bare hands to cause a color change and make a liquid boil

Grade 5

Pre K - Grade 2

I Like to Move It, Move It

This action packed class is perfect for junior engineers

Pre K - Grade 2

Grades 4 - 8

Inside Out - Dissection

Gain an understanding of the human body through dissection

Grades 4 - 8

Pre K - Grade 2

Mini Meteorology

Snow, rain, sunshine or clouds?

Pre K - Grade 2

Grades 3 - 4

Mold Making & Fossils

Find out what fossils are and how they are created

Grades 3 - 4

Grades 3 - 8

Motors, Circuits & Art

Make a DrawBot with batteries, motors and circuits

Grades 3 - 8

Grade 3

Move It or Lose It

Explore the structure and functions of the human body

Grade 3

Grades 4 - 8

Musical Circuits

Get hands-on with Makey Makey, Ardunio and Raspberry Pi

Grades 4 - 8

Grade 9

Musical Circuits

Learn how to create a musical instrument using the Makey Makey invention kit

Grade 9

Grades 5 - 7

Need a Hand?

Learn the benefits of 3D printing for devices like prosthetics

Grades 5 - 7

Pre K - Grade 2

Ocean Adventure

Dive in and explore the world’s oceans

Pre K - Grade 2

Grades 9 - 12

Oceanography

Explore how the ocean works & get a behind-the-scenes aquarium tour

Grades 9 - 12

Grade 4

Ohm My Circuits

Learn the difference between static and current electricity

Grade 4

Pre K - Grade 2

Operation Rainforest

Study the amazing animals that live in World Alive

Pre K - Grade 2

Pre K - Grade 2

Outer Space Exploration

Explore the moon and all its changing faces

Pre K - Grade 2

Grade 3

Plants & Soil

Learn all about plants and how they survive

Grade 3

Grade 4

Rocks and Fossils

Learn about the rock cycle and take a look at Museum fossils

Grade 4

Grade 7

Simple Machines

Learn mechanics through activities using gears and levers

Grade 7

Grade 3

Structures of the Earth

Unearth our planet's unique physical features

Grade 3

Grade 7

Take a Cell-fie

Explore the makeup and function of human cells

Grade 7

Grades 5 - 7

The Human Body

Identify several body systems using hands-on activities

Grades 5 - 7

Grade 6

The Secret Life of Plants

Evaluate the diverse world of green plants

Grade 6

Grades 9 - 12

Tools of the Trade

Explore different facets of the biotechnology industry

Grades 9 - 12

Grades 5 - 7

What's the Forecast?

Build a better understanding of weather and climate

Grades 5 - 7

Grade 3

What's The Matter?

Explore the phases of matter

Grade 3


Lunch Options

Need some brain food? We've got you covered.

Space for students to eat bagged lunches are available and must be scheduled in advance.

Box lunches are available with advance purchase through Curio City Kitchen. Box lunches include a sandwich, chips and a drink. Cost is $6.50 per student, adult box lunches are $9.50 each. Orders must be placed 7 days in advance. 

Grab a snack or sit down for lunch. Curio City Kitchen offers quick and casual dining, with an array of á la carte options for all ages.

The café is dedicated to the Something Classic Green Goddess Alliance, featuring organic lettuces and tomatoes, all-natural meats, sustainable and/or biodegradable service ware, partnerships with local farmers along with eco-friendly recycling and composting programs.

Essential Info

  • Registration and Payments

    Register by phone 800.935.0553 or 704.372.6261 x300 from 9:00 a.m. - 4:00 p.m. Monday - Friday.

    Payment is required 3 weeks prior to program or visit date.

    American Express, Discover, MasterCard and VISA are accepted. A check with your PO number written in the memo section is also accepted.

  • Cancellation and Refund Policy

    Cancellation notice of three weeks is required for a full refund. Cancellations with less than three weeks’ notice are non-refundable but may be rescheduled for a visit within a 12-month period. There is no fee for rescheduling as long as the class or visit is rescheduled within one week of the cancellation date and the visit is completed within the 12 months of the originally scheduled date. Changes to the number of attendees must be made three days prior to the program or visit to receive a refund. No refunds will be issued the day of the visit, and no refunds will be issued for amounts of $10.00 or less.

  • Chaperones

    One adult chaperone required for every 10 students and admitted to the Museum for free. Additional chaperones will be charged per the fee schedule.

    Due to space limitations, extra chaperones will not be able to attend class programs, lab programs, workshops or Star Labs.

  • Parking

    Cars and vans with clearance less than 7' 8" can park in the Discovery Place Science Parking Deck for an additional charge. Parking for larger vehicles is available at an off-site lot with shuttle service for bus/van drivers Monday through Friday.

    Parking Rates

    First Hour: FREE,     1 Hour +: $12.00,     After 5:00 p.m.: $5.00

    Rates repeat at 3:00 a.m.

  • Arrival Information

    All buses should arrive at 6th St. Admissions. One teacher should exit the bus and will be greeted by a Discovery Place Science team member who will provide check-in directions. Please have students remain on the bus until directed to disembark.

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