Get an introduction to writing programs for LEGO® EV3 robots using programming software. Complete a challenge through robotic automation.
Major Concepts to Be Explored:
- What constitutes a robot.
- A robot can be programmed to function.
Goals of the Class:
Participants will learn how to use Lego EV3 software to program a robot to perform a task.
Participants will be able to:
- Explore using drag and drop EV3 programming software.
- Learn how programming can produce a physical outcomes in a robot.
- Experiment with controlling physical outputs, through programming, to make the robot perform a set task.
- Discover how sensors can be incorporated into the physical and programming aspects of the robot to make it respond to stimuli.
Methods and Activities:
- A Discovery Place educator will guide students on programming their robots and facilitate a robotic locomotion challenge.
- Participants will assign movements and strategies to completing a task.
- Participants add a rudimentary sense of sight to provide a self-preservation aspect to their robot.
Robot, Program, Inputs, Outputs, Motor, Reaction, Force, Motion, Sensors
- Approximate set-up and clean-up time is 30 minutes before and after program.
- Program will need to remain set up and secured from students for the entire day if multiple programs are booked.
Call to Book704.372.6261 x300
- Grades 5 - 8
- Duration: 50 minutes
$14 per student (includes Museum admission)
- minimum 15 students