Get an introduction to writing programs for LEGO® EV3 robots using programming software. Complete a challenge through robotic automation.

Major Concepts to Be Explored:

  • What constitutes a robot.
  • A robot can be programmed to function.

Essential Standards:

5.P.1.2, 7.P.1.1

Goals of the Class:

Participants will learn how to use Lego EV3 software to program a robot to perform a task.

Class Objectives:

Participants will be able to:

  • Explore using drag and drop EV3 programming software.
  • Learn how programming can produce a physical outcomes in a robot.
  • Experiment with controlling physical outputs, through programming, to make the robot perform a set task.
  • Discover how sensors can be incorporated into the physical and programming aspects of the robot to make it respond to stimuli.

Methods and Activities:

  • A Discovery Place educator will guide students on programming their robots and facilitate a robotic locomotion challenge.
  • Participants will assign movements and strategies to completing a task.
  • Participants add a rudimentary sense of sight to provide a self-preservation aspect to their robot.

Key Vocabulary:

Robot, Program, Inputs, Outputs, Motor, Reaction, Force, Motion, Sensors

Set-up Needs:

  • Approximate set-up and clean-up time is 30 minutes before and after program.
  • Program will need to remain set up and secured from students for the entire day if multiple programs are booked.

Call to Book

704.372.6261 x300
  • Grades 5 - 8
  • Duration: 50 minutes
  • $14 per student (includes Museum admission)
  • minimum 15 students